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The
Wargames
Before Pearl Harbor, both the American and Japanese Navies played
wargames simulating a Japanese surprise attack on Pearl Harbor
and an ensuing naval war in the Pacific theatre. Despite
being aware of the dangerous threat that a Japanese surprise attack
posed, the American military seemed to disregard the attack in
their strategic plans as
too unlikely. The Japanese wargames, on the other hand,
apparently altered or disregarded the rules of their wargames to
ensure Japanese victory. An often recounted wargaming
story describes a Japanese wargame of the battle of Midway,
where two sunken carriers were remarkably restored when the
umpire of the game declared their destruction
"unrealistic". Role
Historically, naval wargames attempted to some degree to
simulate role conditions, though these attempts were often
minimal. As a result, players usually possessed far more
perfect information than would be available in reality. Subjective
Evaluation by Purposes
(on a to   
scale)
| Prediction: |
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| Model
Exploration: |
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| Strategic
Skill Development: |
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| Simulation
Immersion: |
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| Policy
Formation: |
 |
| Fun: |
??? |
Analysis
Though the WWII Pacific wargames were generally accurate
predictors of the shape of subsequent battles, they did fail to
anticipate some of the strategic innovations developed during
the war. Notably, the destructive power of kamikazes and
the importance of carrier-based aircraft were completely absent
in pre-war Pacific wargames. Yet it is clear that the true
failure of the wargames was the fact that both the Japanese and
American military failed to integrate fully the results of the
games. Both governments ignored wargame predictions and
suffered the consequences.


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